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When the third word is used, the target is thrown backward and temporarily ragdolled, inflicting additional environmental damage upon impact. The first and second words of Unrelenting Force will stagger enemies caught in its wake for a short amount of time.
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Is (Combine with other verbs for present tense: "is helping," "is sworn," etc.) Ĭome (become) (i.e."With all three words together, this Shout is much more powerful. World ( Mundus – the universe, everything) The (formal, preceding a proper noun, "Faal Krein" for "The Sun") With Junnesejer, it means "the kings of the east," but if one were to put it as Jersejun, it would be "East King." "Se" is a conjunction between words that are combined to fill in the particles, but it's just as easily-understood without it.ĭragonkind (referring to the race of dragons) Vice versa with "kreinvulon," as "sun" is prominent and "night" is secondary, so there would be "eclipse" (darkness where the sun is). If one were to say "vulonkrein," the prominent word would be "night" while the secondary is "sun," and there would be "moon" (i.e. The word is based on which of the words is the first because the first word is prominent. For Example: "moon and eclipse" are not present in the vocabulary, but sun ("krein") and night ("vulon") are. Thus, combining words will allow one to convey an idea or another word.
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A known construction is "Junnesejer," which means "the kings of the east." "Jun" being king and "Jer" being east. Words are constructed in such a way that, when combined, they form new words. To pluralize a word, the final letter is repeated and "e" is added (i.e. The language has basically the same grammar as English, with the exceptions that it does not have an equivalent to English's apostrophes it tends to place prepositional phrases earlier in sentences than in English, and does not have tense. Most dragons, in the game, do not roll their "r"s however, both the main theme and the music in Sovngarde feature them exclusively. "Ey," on the other hand, sounds as in f ace. "Ir" and "ur" equate to /ir/ and /ur/, respectively.įinally, there is a difference between "ei" and "ey": "ei" is pronounced as in German, producing a vowel as in pr ice. "Oo" is used in the instances where the normal "o" sound /o/ (English "p ort") needs to become long (/oː/), as in the English "d oor." Only "uu" takes on the sound of an English double-"o" (see the above examples). "Aa" and "ah" are both a long, open "a" /aː/ the latter, however, being formed more gutturally (sometimes becoming /ɔː/). However, assuming that the initial syllables heard in the musical pieces for the game are the standard form, then the language takes on a more Scandinavian sound.
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Some may find the pronunciation of the Dragon Alphabet digraphs "aa," "ah," "ei," "ey," "ii," "ir," "uu," "ur," and "oo" to be confusing.
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